The briny lair's depths emanated an unnatural cold glow under wich a carpet of gold coins was scintillating. Can this be done while maintaining GD classes and items? I have no idea, LOL.Gheed's mentor, a travelling merchant, one day found refuge from a storm in an uncanny coastal cavern on the southern edge of the Frozen Sea. We certainly need more D2 items to benefit those classes. But I’m being unselfish in this perspective. The question is, does the GD content as it currently is messing with the D2 fantasy people play this mod for? So far, besides balance issues, I don’t think so. Some may come here to get another campaign for their GD skills, or even to mix with a D2 class for the fun of it! I guess that’s great too. To relive this fantasy, for me, I need to be playing a D2 class and not a GD one. My primary fix with RoT, and why I play it, is to relive those D2 moments with much better mechanics GD has to offer, while still retaining that D2 feel. Starting in Epic in Grimmarilion in particular without needing to finish any feats is important to me because of the greater challenge from level 1! I just happen to like the modding side of things more than the core game (I should have given the newer vanilla GD a chance though). In fact, in Grimmarilion I only play GD classes currently, because I need more experience in the base game before moving beyond the original classes, before I try mixing with any modded classes. I’ve not attempted to play GD classes in RoT, I’ve had no desire to mix with GD classes personally, and will simply play Grimmarilion for the base classes. I didn’t come here expecting perfect emulation of the classes but something comparable to relive the fantasies of each former class in GD style. For me personally, I came here to play a D2 game in GD, recognizing it is still GD.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |